Picture puzzles
with the task of attaching, detaching or
reaasemble pieces to reveal a solution or solve a riddle are also
called Vexier games. The word
'VEXIER' means, to tease or to vex
somebody. A VEXIER (lat. vexare = vex, joggle) or picture puzzle is
The Penrose triangle, also known as the Penrose tribar,
is an impossible object. The mathematician, Roger
Penrose, devised and popularised it in the 1950s, describing it
as "impossibility in its purest form". It is featured
prominently in the works of artist M. C. Escher, whose earlier
depictions of impossible objects partly inspired it.
View the generation of a more complex object ...
Vexier™ - The 500,000.00 USD Next Generation Online Quest
We
have
hidden
an
image (Solution layer) behind
exactly
one
million
(10,000
blocks
of
100
pixels each)
mask pixels (Initial mask layer).
With
the
correct
interpretation
of
all the signs
and
of
cracking
all
the
codes, shown on the solution layer, you can find the
desired
solutions
of
our
hidden riddles.
Since the maximum duration of the game is one year, VEXIER ends on March 31, 2012, 18:00 GMT (Worst Case Scenario).
How does it work?
The first
goal of participation
is to
remove
any number of
mask
pixels,
which cover
the
image with
the hidden riddles (Solution layer). This is
done
through the
acquisition
(buying) of the
desired
amount of
mask pixel blocks
(at least
10
x
10 = 100
pixels),
indicating
the
coordinates
of
where
to erase
these
pixel
blocks.
Each
pixel
block (item) costs
just
100 USD,
thus, the
minimum
amount to participate is 100
USD.
Once one of the participants send us the right solution, the online game is over and we do not accept further payments. The winner's ticket-number will be published - or at his own request, with name and address - on the page "Game Over".
How high is the velvet?
The maximum
velvet is USD
500,000.00 (if
one million
mask pixels have been sold).
Since one
pixel costs 1 USD, the
profit
rate
is
thus
50%.
If the
solution of our quest will be found without selling all the mask pixels,
the
winning amount
will be analogously less.
The
minimum
number
of
mask
pixels
required to be erased,
in order to solve
all
the
riddles,
is
approximately
600,000.
Example: The participants have erased (purchased) 784,000 mask pixels, when one is sending us the right solution of the quest. This corresponds to overall stakes of 784,000.00 USD. The winner receives 50% of that amount, which consequently is a velvet of 392,000.00 USD.
Lets assume, that not all essential Pixel Blocks (items) needed in order to solve the quest have been erased until March 31, 2012. What happens then is, that we unmask the entire Pixel Space (One million pixels). Every registered participant may try to solve the quest and send (as fast as possible) one or more solutions (based on how many registered ticket-numbers he holds) to us. The maximum velvet is 50% (in USD) of the sold mask pixels (in numbers) by this time. Example: The participants have erased (purchased) 80,000 mask pixels only until March 31, 2012, 18:00 GMT. This corresponds to overall stakes of 80,000.00 USD. The annouced winner receives 50% of that amount, which is a velvet of 40,000.00 USD. The beneficiary (see Game Over page) of our Quest receives 10%, which is 8,000.00 USD.
How high are your chances to win?
The
following
graph
shows
the
gain
probability
(in
%) as a function
of
the
stake
and
the
maximum
velvet:
The Quest is over no later than 14 days after selling the last 100
available mask pixels or in other words, after all of the one million
mask pixels have been sold.
The
total number
of
allowed
submitted
solutions is 10,000,
since you can submit one proposed solution for
each
purchased
"pixel block"
(100
pixels).
The solutions can be submitted at any time, but must be submitted
before the
official end
of the quest.
If we don't receive a correct solution within the active period, there will be no winning participator and no velvet. Instead, the sum of 50% of the overall stakes (total sales) will go to an eligible non-profit organization (beneficiary).
What happens with the surplus?
First
of all, we
would be very
happy about the
money (just kidding). Online
projects like
this one
- from
the first
idea
to an executable solution
-
cost
quite a lot
of
time,
money
and nerves.
We
do
not
deny that
we
want to
achieve
a profit with
this
project, but
we want
to invest a
large
portion of
the net income into new
projects,
because we love to create & develop new brain joggers for the benefit of
everybody.
Last but not least, we want to support an eligible non-profit project, by donating 10% of the overall stakes (total income) to it. Info about who this is, can be found on the page "Game over". Notice: Firestorm Forces guarantees a proper execution of the quest VEXIER™. The complete solution is deposited at a notary's office. The notary in charge will validate, that only participants are eligible to win, which are not associated with us, and that 10% of the total sales (gains) will be donated to a charity project. Copyright © 2011 ★ Firestorm Forces Inc. ★ VEXIER™ All Rights Reserved |